#ifndef SIMPLE_CHECKERS_H #define SIMPLE_CHECKERS_H #define OCCUPIED 0 #define WHITE 1 #define BLACK 2 #define MAN 4 #define KING 8 #define FREE 16 /* return values */ #define DRAW 0 #define WIN 1 #define LOSS 2 #define UNKNOWN 3 void getmove(uint8_t b[8][8], uint8_t color, int *playnow); #endif