#ifndef CHECKBOXWIDGET_H #define CHECKBOXWIDGET_H #include "ButtonWidget.h" enum tick { Square_Tick = 0, Cross_Tick = 1 }; class CheckBoxWidget : public ButtonWidget { public: CheckBoxWidget() { widgettype = "CheckBox"; }; CheckBoxWidget( char *l, int x, int y, int w, int h, Widget *p ) : ButtonWidget( l, x, y, w, h, p ) { widgettype = "CheckBox"; }; virtual ~CheckBoxWidget() { }; virtual void logic( CursorTask *mouse, KeyboardTask *keyboard ) override; virtual void render( SDL_Surface *screen, ColorEngine *colors, FontEngine *fonts ) override; virtual void invert() { is_ticked = !is_ticked; }; virtual bool isticked( void ) { return is_ticked; }; virtual void settype( tick type ) { typetick = type; }; protected: bool is_ticked = false; private: bool mouse_hold_down = false; tick typetick = Square_Tick; }; #endif // CHECKBOXWIDGET_H