#ifdef __cplusplus #include #else #include #endif #include #include #include #include #include "Widget.h" #include "ButtonWidget.h" #include "MiniButtonWidget.h" #include "WidgetApplication.h" #include "InputWidget.h" #include "CheckBoxWidget.h" #include "WindowWidget.h" #include "LabelWidget.h" #include "FrameWidget.h" #include "SliderWidget.h" #include "ContainerHWidget.h" #include "ContainerVWidget.h" #include "DesktopWidget.h" #include "CursorTask.h" #include "KeyboardTask.h" void on_click( char *text ) { /* char affiche[50]; sprintf(affiche, "%s : Button Pressed", text ); stringRGBA( screen, 50 , 10, affiche, 0, 255, 0, 255); SDL_Flip( screen ); */ } void on_release( char *text ) { /* char affiche[50]; sprintf(affiche, "%s : Button Released", text ); stringRGBA( screen, 50 , 10, affiche, 255, 0, 0, 255); SDL_Flip( screen ); */ } void on_hover( char *text ) { /* char affiche[50]; sprintf(affiche, "%s : Button Hovered", text ); stringRGBA( screen, 50 , 10, affiche, 255, 255, 0, 255); SDL_Flip( screen ); */ } int main ( int argc, char** argv ) { bool done = false; char display[50]; WidgetApplication *MyApp = new WidgetApplication(); //MyApp->setuniformbackgroundcolor(255, 255, 255); MyApp->setbackgroundpicture( "/documents/Widget/001.bmp.tns" ); DesktopWidget *desktop1 = new DesktopWidget( "First Desktop", 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, nullptr ); WindowWidget *window = new WindowWidget( "This is a Window", 20, 30, 250, 160, desktop1 ); LabelWidget *label = new LabelWidget("I am a Label and this is a Input:", 25, 45, 240, 15, window ); label->setalignment( left ); InputWidget *input = new InputWidget( "Test 2", 25, 60, 240, 15, window ); input->setcontent( "Hello World !!! This is the best widget I have ever seen in my Life !!!"); ButtonWidget *button = new ButtonWidget( "Active Button", 30, 170, 110, 15, window ); ButtonWidget *button2 = new ButtonWidget( "Disabled Button", 150, 170, 110, 15, window ); button2->disable(); /* CheckBoxWidget * check1 = new CheckBoxWidget ("Checkbox Square tick", 25, 85, 200, 12, window ); check1->settype( Square_Tick ); CheckBoxWidget * check2 = new CheckBoxWidget ("Checkbox Cross tick", 25, 105, 200, 12, window ); check2->settype( Cross_Tick ); check2->disable(); CheckBoxWidget * check3 = new CheckBoxWidget ("Checkbox unchecked", 25, 125, 200, 12, window ); check3->settype( Cross_Tick ); check3->disable(); */ FrameWidget *frame1 = new FrameWidget( "Frame Active", 25, 85, 240, 35, window ); //FrameWidget *frame2 = new FrameWidget( "Frame Disabled", 25, 125, 240, 35, window ); //frame2->disable(); SliderWidget *slider = new SliderWidget( "Slider", 25, 125, 240, 35, window ); /* MiniButtonWidget *bottom = new MiniButtonWidget (" ", 20, 150, 12, 12, nullptr ); bottom->settype( Bottom_Arrow ); MiniButtonWidget *up = new MiniButtonWidget (" ", 35, 150, 12, 12, nullptr ); up->settype( Up_Arrow ); MiniButtonWidget *left = new MiniButtonWidget (" ", 50, 150, 12, 12, nullptr ); left->settype( Left_Arrow ); MiniButtonWidget *right = new MiniButtonWidget (" ", 65, 150, 12, 12, nullptr ); right->settype( Right_Arrow ); MiniButtonWidget *close = new MiniButtonWidget (" ", 80, 150, 12, 12, nullptr ); close->settype( Close_Symbol ); MiniButtonWidget *question = new MiniButtonWidget (" ", 95, 150, 12, 12, nullptr ); question->settype( Question_Symbol ); MiniButtonWidget *exclamation = new MiniButtonWidget (" ", 110, 150, 12, 12, nullptr ); exclamation->settype( Exclamation_Symbol ); CheckBoxWidget * check1 = new CheckBoxWidget ("Checkbox Square tick", 10, 175, 150, 12, nullptr ); check1->settype( Square_Tick ); CheckBoxWidget * check2 = new CheckBoxWidget ("Checkbox Cross tick", 10, 190, 150, 12, nullptr ); check2->settype( Cross_Tick ); MyApp->addchild( button ); MyApp->addchild( input ); MyApp->addchild( bottom ); MyApp->addchild( up ); MyApp->addchild( left ); MyApp->addchild( right ); MyApp->addchild( close ); MyApp->addchild( question ); MyApp->addchild( exclamation ); MyApp->addchild( check1 ); MyApp->addchild( check2 ); */ MyApp->addchild( desktop1 ); /* ButtonWidget *buttonchild = new ButtonWidget( "Child Button", 50, 100, 120, 25, button ); ButtonWidget *Arrowleft = new ButtonWidget( "\u0011", 150, 155, 10, 10, button ); ButtonWidget *Arrowright = new ButtonWidget( "\u0010", 175, 155, 10, 10, button ); ButtonWidget *Arrowup = new ButtonWidget( "\u001e", 200, 155, 10, 10, button ); ButtonWidget *Arrowdown = new ButtonWidget( "\u001f", 225, 155, 10, 10, button ); ButtonWidget *Arrowclose = new ButtonWidget( "\u0001", 250, 155, 10, 10, button ); */ MyApp->adddesktop(); MyApp->setcurrentdesktop( 1 ); MyApp->setbackgroundpicture( "/documents/Widget/002.bmp.tns" ); //button->linkonclick( on_click ); //button->linkonrelease( on_release ); //button->linkonhover( on_hover ); DesktopWidget *desktop2 = new DesktopWidget( "First Desktop", 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, nullptr ); WindowWidget *window2 = new WindowWidget( "This is a Window", 50, 20, 250, 100, desktop2 ); ContainerVWidget *containerv = new ContainerVWidget( "container", 1, 1, 1, 1, window2 ); ContainerHWidget *containerh = new ContainerHWidget( "container", 1, 1, 1, 1, nullptr ); ContainerHWidget *containerh2 = new ContainerHWidget( "container", 1, 1, 1, 1, nullptr ); LabelWidget *labelA = new LabelWidget( "This is automatic positioning", 1, 1, 1, 1, nullptr ); ButtonWidget *buttonB = new ButtonWidget( "Hide window", 1, 1, 1, 1, nullptr ); ButtonWidget *buttonC = new ButtonWidget( "Show Window", 1, 1, 1, 1, nullptr ); ButtonWidget *buttonD = new ButtonWidget( "Disable window", 1, 1, 1, 1, nullptr ); ButtonWidget *buttonE = new ButtonWidget( "Enable Window", 1, 1, 1, 1, nullptr ); ButtonWidget *buttonF = new ButtonWidget( "Quit", 1, 1, 1, 1, nullptr ); containerv->addchild( labelA ); containerh->addchild( buttonB ); containerh->addchild( buttonC ); containerv->addchild( containerh ); containerh2->addchild( buttonD ); containerh2->addchild( buttonE ); containerv->addchild( containerh2 ); containerv->addchild( buttonF ); containerv->adjust(); containerh->adjust(); containerh2->adjust(); MyApp->addchild( desktop2 ); // We render the app for the first time so what we can see what's happening on the screen MyApp->render(); while (!done) { MyApp->logic(); //keyboard->logic(); int Sint=slider->getvalueint(); float Sfloat=slider->getvaluefloat(); sprintf( display, "Slider Int : %d - Float %f", Sint , Sfloat ); label->setlabel( (char *)display ); if (MyApp->keyboard->kbCTRL && MyApp->keyboard->kbESC) done = true; if (MyApp->keyboard->kbCTRL && MyApp->keyboard->kbLEFT) { MyApp->setpreviousdesktop(); SDL_Delay( 250 ); //MyApp->setcurrentdesktop( 0 ); }; if (MyApp->keyboard->kbCTRL && MyApp->keyboard->kbRIGHT) { MyApp->setnextdesktop(); SDL_Delay( 250 ); //MyApp->setcurrentdesktop( 1 ); }; if (buttonB->ispressed()) window->setinvisible(); if (buttonC->ispressed()) window->setvisible(); if (buttonD->ispressed()) window->disable(); if (buttonE->ispressed()) window->enable(); if (MyApp->keyboard->kb7) window->setinvisible(); if (MyApp->keyboard->kb8) window->setvisible(); if (MyApp->keyboard->kb4) window->disable(); if (MyApp->keyboard->kb5) window->enable(); if (buttonF->ispressed()) done=true; //MyApp->render(); } return 0; }