/* * IceBreaker * Copyright (c) 2000 Matthew Miller and * Enrico Tassi * * * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., 59 * Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ typedef enum { SOUNDON,SOUNDOFF } SoundSettingType; typedef enum { AUTOPAUSEON,AUTOPAUSEOFF } AutoPauseType; typedef enum { NORMAL, EASY, HARD } GameDifficultyType; typedef enum { FULLSCREENOFF, FULLSCREENON, FULLSCREENALWAYS } FullscreenSettingType; #define MAXTHEMELENGTH 10 typedef struct { SoundSettingType sound; AutoPauseType autopause; GameDifficultyType difficulty; FullscreenSettingType fullscreen; char theme[MAXTHEMELENGTH]; } GameOptionsType; extern GameOptionsType options; void setdefaultoptions(void); extern int readoptions(void); extern int writeoptions(void);