#ifndef H_DRAW #define H_DRAW #include #include #include #include #include #include #include #include #include "tower.h" void drawTowers(uint24_t csrX, uint8_t csrY, uint8_t selectedIndex); void drawPath(void); void drawUI(void); void drawPathBuffer(void); void drawFunctions(void); void drawEnemies(void); void blitLinesOffset(uint24_t start, uint24_t width, int24_t offset); void drawButton(uint8_t posMin, uint8_t posMax, bool highlight, char *str); void drawTower(tower_t *tower, uint24_t x, uint8_t y, uint8_t scale, bool range); void printWithNewlines(char *string, uint24_t x, uint8_t y); #endif