healher: .db "Heal her?",0 choicetext1: .db "Akara lays on the ground",0 choicetext2: .db "dying. If you use all",0 choicetext3: .db "your life force, shell live..",0 choicetext4: .db "but you will die.",0 badend1: .db "A noble, gesture...",0 badend2: .db "you throw yourself to hell",0 badend3: .db "knowing youll see her soon",0 badend4: .db "..someday.",0 cruelplace: .db "in this cruel place your",0 cruelplace2: .db "voice above the maelstrom",0 endgame1: .db "Although",0 endgame2: .db "Akara was",0 endgame3: .db "your lover,",0 endgame4: .db "faithful",0 endgame5: .db "and caring,",0 endgame6: .db "sometimes",0 endgame7: .db "life is just",0 endgame8: .db "more important.",0 lasttext1: .db "You see Akara, held captive",0 lasttext2: .db "by The Demon Wizard.",0 lasttext3: .db "Akara!!!",0 lasttext4: .db "Kurai, help me!!!",0 lasttext5: .db "The Demon Wizard speaks:",0 lasttext6: .db "She belongs to me,",0 lasttext7: .db "in life...",0 lasttext8: .db "...or in death!",0 lasttext9: .db "The Wizard strikes Akara",0 lasttext10: .db "to the ground and attacks!",0 Serpent1: .db "A serpent appears!",0 faitharmor: .db "the Faith Armor!",0 Serpent2: .db "Defeat me to get",0 last: .db "The final battle?",0 acave: .db "A hidden cave!",0 saysnothing: .db "The man says nothing.",0 aswitch: .db "a switch!",0 OldManText1: .db "Ha, some savior. But,",0 OldManText2: .db "if you want the Faith Sword",0 OldManText3: .db "its in the cave north. Heres",0 thekey: .db "the key!",0 corpse: .db "A corpse appears!",0 mykey: .db "my key...my key..",0 Locked: .db "It is locked",0 Awakened: .db "Awakened",0 KuraiText1: .db "Huh?",0 KuraiText2: .db "The cell door",0 KuraiText3: .db "is open..",0 KuraiText4: .db "All the",0 KuraiText5: .db "guards have",0 KuraiText6: .db "been slain..",0 KuraiText7: .db "What? A Xtech",0 KuraiText8: .db "soldier?!",0 KuraiText9: .db "Whats going on?",0 KuraiText10: .db "Must get to",0 KuraiText11: .db "Kiata.",0 KuraiText12: .db "Theyll know",0 KuraiText13: .db "whats up.",0 KuraiText14: .db "The ground",0 KuraiText15: .db "feels funny..",0 KuraiText16: .db "Sorry, got",0 KuraiText17: .db "enuff problems",0 KuraiText19: .db "Fuck!",0 KuraiText20: .db "Where is she?",0 KuraiText21: .db "I just want",0 KuraiText22: .db "Akara...",0 KuraiText23: .db "Im not your",0 KuraiText24: .db "damn savior.",0 KuraiText25: .db "Akara, im",0 KuraiText26: .db "coming..",0 KuraiText27: .db "Fuck! its",0 KuraiText28: .db "bandit hunting",0 KuraiText29: .db "time..",0 KuraiText30: .db "Time to go to",0 KuraiText31: .db "the tower",0 ManText1: .db "Kiata is past the",0 ManText2: .db "west cave. Its locked.",0 ManText3: .db "The man with a key was",0 ManText4: .db "a diplomat...he died in",0 ManText5: .db "the Castle prison.",0 ManText6: .db "Wait..youre that killer!",0 ManText7: .db "Kill him?",0 ManText8: .db "Guards! Stop him!",0 ManText9: .db "Yeah, we know..",0 ManText10: .db "A wizard in the tower",0 ManText11: .db "killed them.",0 ManText12: .db "Wont you help us?",0 ManText14: .db "Else this land is doomed.",0 ManText16: .db "Kurai...",0 ManText17: .db "theyve got Akara.",0 ManText18: .db "In the tower...a",0 ManText20: .db "forcefield is around it.",0 ManText21: .db "You need the Faith Blade.",0 ManText23: .db "Search the SouthWest",0 ManText25: .db "cave. The sage there",0 ManText26: .db "knows where it is.",0 BanditsText1: .db "the Faith Sword!",0 BanditsText2: .db "Bandits ambush you!",0 BanditsText3: .db "They steal",0 manswitch: .db "I hear a secret switch is in",0 BanditCastle: .db "The Bandit Castle..",0 BanditsText4: .db "The Bandit King!",0 BanditsText5: .db "He has",0 force: .db "Odd forces push you back",0 NewGame: .db "3. New Game",0 SaveGame: .db "1. Game one 2. Game two",0 Saved: .db "Saved",0 Loaded: .db "Loaded",0 YouDodge: .db "You dodge",0 ThankYou: .db "Thank ye",0 WeaponShop: .db "Blade:",0 ArmorShop: .db "Armor:",0 willcost: .db "Cost:",0 WAset1: .db "1. Wood",0 WAset2: .db "2. Iron",0 WAset3: .db "3. Fire",0 WAset4: .db "4. Rune",0 WAset5: .db "5. Dragon",0 Restored: .db "Healed",0 Inn: .db "Welcome to the Inn",0 OneNight: .db "One Night:",0 ItemShop: .db "Item",0 ItemStore: .db "3. Bomb",0 ItemMenu: .db "1. MediKit " .db "2. MagiKit",0 DELtoExit: .db "DEL to exit",0 YouFind: .db "You find..",0 scroll: .db "a scroll. Gain XP",0 Youknowit: .db "Known",0 ChooseSpells: .db "Pick Spell",0 ChooseSkills: .db "Pick Skill",0 Allocate: .db "Allocate:",0 SlashAll: .db "CutAll",0 Regeneration: .db "Regen",0 HPMP: .db "HP<->MP",0 Smoke: .db "Smke",0 ReLife: .db "ReLife",0 Build: .db "Build",0 Xfrm: .db "Xfrm",0 Bribe: .db "Steal",0 MedKit: .db "HPkit",0 MagKit: .db "MPkit",0 ArcBolt: .db "Bomb",0 EnemyAttacks: .db "attacks!!",0 damage: .db "dmg!",0 BlankText: .db " ",0 Victory: .db "Victory!",0 xp: .db "XP:",0 gold: .db "Gold:",0 ToNextLevel: .db "Next Lvl:",0 GameOVER: .db "Game Over",0 YourMP: .db "M:",0 Escape: .db "You Escape",0 Failed: .db "Failed..",0 HPstr: .db "HP:",0 MPstr: .db "MP:",0 Strength: .db "ST:",0 Intelligence: .db "INT:",0 Speed: .db "DX:",0 Heal: .db "Heal",0 Burn: .db "Burn",0 Star: .db "Star",0 Rage: .db "Rage",0 Sire: .db "Sire",0 Rock: .db "Rock",0 Haste: .db "Haste",0 Doom: .db "Doom",0 needmp: .db "Need MP!",0 somegold: .db "some gold",0 Stats: .db "Status",0 Level: .db "Lvl:",0 Search: .db "..nothing",0 yesorno: .db "1. Yes " .db "2. No",0 StatusScreen: .db 4,1,28 .db %01111111, %11111111, %11111111, %11111110 .db %11000000, %00000000, %00000000, %00000011 .db %10000011, %01000000, %10000000, %00000001 .db %10000100, %01100110, %11010101, %10000001 .db %10000010, %01001010, %10010101, %00000001 .db %10000001, %01001010, %10010100, %10000001 .db %10000110, %00100110, %01011101, %10000001 .db %10000000, %00000000, %00000000, %00000001 .db %10000111, %01000000, %00000000, %00000001 .db %10000010, %01100100, %11010000, %00000001 .db %10000010, %01001010, %10101000, %00000001 .db %10000010, %01001100, %10101000, %00000001 .db %10000111, %00100110, %10001000, %00000001 .db %10000000, %00000000, %00000000, %00000001 .db %10000011, %00000000, %00000000, %01000001 .db %10000100, %00100011, %01010011, %01000001 .db %10000010, %01010101, %01100100, %01100001 .db %10000001, %01100101, %01000100, %01010001 .db %10000110, %00110011, %01000011, %01010001 .db %10000000, %00000000, %00000000, %00000001 .db %10000100, %01000000, %00010000, %00000001 .db %10000110, %11001100, %10000011, %00000001 .db %10000101, %01010101, %01010100, %00000001 .db %10000100, %01010100, %11010100, %00000001 .db %10000100, %01001100, %01010011, %00000001 .db %10000000, %00000000, %10000000, %00000001 .db %11000000, %00000000, %00000000, %00000011 .db %01111111, %11111111, %11111111, %11111110