// Converted using ConvPNG // This file contains all the graphics sources for easier inclusion in a project #ifndef __sprite_gfx__ #define __sprite_gfx__ #include #define sprite_gfx_transparent_color_index 0 extern uint8_t street_data[146]; #define street ((gfx_sprite_t*)street_data) extern uint8_t street_red_data[146]; #define street_red ((gfx_sprite_t*)street_red_data) extern uint8_t x_data[66]; #define x ((gfx_sprite_t*)x_data) extern uint8_t taxi_front_data[66]; #define taxi_front ((gfx_sprite_t*)taxi_front_data) extern uint8_t taxi_rear_data[66]; #define taxi_rear ((gfx_sprite_t*)taxi_rear_data) extern uint8_t taxi_right_data[66]; #define taxi_right ((gfx_sprite_t*)taxi_right_data) extern uint8_t passenger_data[202]; #define passenger ((gfx_sprite_t*)passenger_data) #define sizeof_sprite_gfx_pal 18 extern uint16_t sprite_gfx_pal[9]; #endif