;C prototype: void CopyScreenToBufferMap (void *src, void *dest); ; ;void CopyScreenToBufferMap (register void *src asm("%a0"), ; register void *dest asm("%a1")); xdef CopyScreenToBufferMap CopyScreenToBufferMap: lea 240(a0),a0 move.l #132,d0 ;Gris clair \bcl_save_buffermap_plan0: move.l (a0)+,(a1)+ move.l (a0)+,(a1)+ move.l (a0)+,(a1)+ move.l (a0)+,(a1)+ move.l (a0)+,(a1)+ move.l (a0)+,(a1)+ move.l (a0)+,(a1)+ addq.l #2,a0 dbf d0,\bcl_save_buffermap_plan0 lea 6000-133*30(a0),a0 move.l #132,d0 ;Gris foncé \bcl_save_buffermap_plan1: move.l (a0)+,(a1)+ move.l (a0)+,(a1)+ move.l (a0)+,(a1)+ move.l (a0)+,(a1)+ move.l (a0)+,(a1)+ move.l (a0)+,(a1)+ move.l (a0)+,(a1)+ addq.l #2,a0 dbf d0,\bcl_save_buffermap_plan1 rts